Great Lord Scepter
Group 2, number 12 · Drop level 140+ · Max item level 15
Great Lord Scepter
Damage 75–84 → 108–120
Attack Speed 40
Scepter Rise Percentage 28 → 33.5
Durability 84
Dark Lord, Lord Emperor
Base requirements
- Strength: 63 → 90
- Agility: 14 → 20
Normal to Legendary base values -- the in-game requirement also scales with item level and options.
Can roll with
- Skill: Force Wave
- Luck
- +Option (up to +16)
- Excellent: Increases acquisition rate of Mana after hunting monsters +Mana/8
- Excellent: Increases acquisition rate of Life after hunting monsters +life/8
- Excellent: Increase Attacking(Wizardry)speed +7
- Excellent: Increase Damage +2%
- Excellent: Increase Damage +level/20
- Excellent: Excellent Damage rate +10%
- Random affixes (up to 6)
- +2–10% Damage
- +2–10% Skill Damage
- +1–5% Critical Damage Chance
- +1–5% Excellent Damage Chance
- +1–5% Double Damage Chance
- +1–5% Ignore Defense Chance
- +2–10 Attack Speed
- -2–10% Mana Cost
- +10–50 Final Damage
- +2–10% Attack Success Rate vs Monsters
- +10–50 Critical Damage
▸ Random drops
- The common drop item group for random items (30 % drop chance) monsters level 140-151 Kalima 6: Illusion of Kundun 6 (Lv 140)Kalima 7: Illusion of Kundun 7 (Lv 140)Kanturu Event: Maya (Lv 140), Nightmare (Lv 145)Blood Castle 8: Magic Skeleton 8 (Lv 140)LaCleon: Dark Iron Knight (Lv 148), Dark Giant (Lv 143), Iron Knight (Lv 142), Dark Coolutin (Lv 145), +1 moreLaCleon Boss: Selupan (Lv 145)Fortress of Imperial Guardian 1: Devil Lord (Lv 141), Fred (Lv 145)Fortress of Imperial Guardian 2: Hammerize (Lv 143), Lucas (Lv 142)… (10 maps total) group chance 5.000%
▸ From boxes
- Box of Kundun+4 ~100.00%
Approximate. Quests can add drops.