Soleil Scepter
Group 2, number 14 · Drop level 146+ · Max item level 15
Soleil Scepter
Damage 91–107 → 130–153
Scepter Rise Percentage 35 → 42
Attack Speed 40
Durability 95
Dark Lord, Lord Emperor
Base requirements
- Level: 380
- Strength: 56 → 80
- Agility: 10 → 15
Normal to Legendary base values -- the in-game requirement also scales with item level and options.
Can roll with
- Skill: Force Wave
- Luck
- +Option (up to +16)
- Excellent: Increases acquisition rate of Mana after hunting monsters +Mana/8
- Excellent: Increases acquisition rate of Life after hunting monsters +life/8
- Excellent: Increase Attacking(Wizardry)speed +7
- Excellent: Increase Damage +2%
- Excellent: Increase Damage +level/20
- Excellent: Excellent Damage rate +10%
- Random affixes (up to 6)
- +2–10% Damage
- +2–10% Skill Damage
- +1–5% Critical Damage Chance
- +1–5% Excellent Damage Chance
- +1–5% Double Damage Chance
- +1–5% Ignore Defense Chance
- +2–10 Attack Speed
- -2–10% Mana Cost
- +10–50 Final Damage
- +2–10% Attack Success Rate vs Monsters
- +10–50 Critical Damage
▸ Random drops
- The common drop item group for random items (30 % drop chance) monsters level 146-157 LaCleon: Dark Iron Knight (Lv 148)Fortress of Imperial Guardian 3: Raymond (Lv 146)Fortress of Imperial Guardian 4: Raymond (Lv 146) group chance 5.000%
Approximate. Quests can add drops.