Soleil Scepter

Group 2, number 14 · Drop level 146+ · Max item level 15

Soleil Scepter

Damage 91–107 → 130–153

Scepter Rise Percentage 35 → 42

Attack Speed 40

Durability 95

Dark Lord, Lord Emperor

Base requirements

  • Level: 380
  • Strength: 56 → 80
  • Agility: 10 → 15

Normal to Legendary base values -- the in-game requirement also scales with item level and options.

Can roll with

  • Skill: Force Wave
  • Luck
  • +Option (up to +16)
  • Excellent: Increases acquisition rate of Mana after hunting monsters +Mana/8
  • Excellent: Increases acquisition rate of Life after hunting monsters +life/8
  • Excellent: Increase Attacking(Wizardry)speed +7
  • Excellent: Increase Damage +2%
  • Excellent: Increase Damage +level/20
  • Excellent: Excellent Damage rate +10%
  • Random affixes (up to 6)
  • +2–10% Damage
  • +2–10% Skill Damage
  • +1–5% Critical Damage Chance
  • +1–5% Excellent Damage Chance
  • +1–5% Double Damage Chance
  • +1–5% Ignore Defense Chance
  • +2–10 Attack Speed
  • -2–10% Mana Cost
  • +10–50 Final Damage
  • +2–10% Attack Success Rate vs Monsters
  • +10–50 Critical Damage
▸ Random drops
  • The common drop item group for random items (30 % drop chance) monsters level 146-157 LaCleon: Dark Iron Knight (Lv 148)Fortress of Imperial Guardian 3: Raymond (Lv 146)Fortress of Imperial Guardian 4: Raymond (Lv 146) group chance 5.000%

Approximate. Quests can add drops.