Imperial Staff
Group 5, number 31 · Drop level 137+ · Max item level 15
Imperial Staff
Damage 39–42 → 57–61
Attack Speed 30
Staff Rise Percentage 52 → 62
Durability 182
Dark Wizard, Grand Master, Soul Master
Base requirements
- Level: 380
- Strength: 33 → 48
- Agility: 9 → 14
Normal to Legendary base values -- the in-game requirement also scales with item level and options.
Can roll with
- Luck
- +Option (up to +16)
- Excellent: Increases acquisition rate of Mana after hunting monsters +Mana/8
- Excellent: Increases acquisition rate of Life after hunting monsters +life/8
- Excellent: Increase Attacking(Wizardry)speed +7
- Excellent: Increase Wizardry Dmg +2%
- Excellent: Increase Wizardry Dmg +level/20
- Excellent: Excellent Damage rate +10%
- Sockets: up to 3
- Random affixes (up to 6)
- +2–10% Damage
- +2–10% Skill Damage
- +1–5% Critical Damage Chance
- +1–5% Excellent Damage Chance
- +1–5% Double Damage Chance
- +1–5% Ignore Defense Chance
- +2–10 Attack Speed
- -2–10% Mana Cost
- +10–50 Final Damage
- +2–10% Attack Success Rate vs Monsters
- +10–50 Critical Damage
▸ Random drops
- The common drop item group for random items (30 % drop chance) monsters level 137-148 Kalima 6: Illusion of Kundun 6 (Lv 140)Kalima 7: Illusion of Kundun 7 (Lv 140)Kanturu Event: Maya (Lv 140), Nightmare (Lv 145)Blood Castle 8: Magic Skeleton 8 (Lv 140)Swamp Of Calmness: Shadow Master (Lv 137)LaCleon: Dark Iron Knight (Lv 148), Dark Giant (Lv 143), Iron Knight (Lv 142), Dark Coolutin (Lv 145), +1 moreLaCleon Boss: Selupan (Lv 145)Fortress of Imperial Guardian 1: Devil Lord (Lv 141), Fred (Lv 145)… (11 maps total) group chance 5.000%
- Custom: socket gear, level 95+ maps monsters level 137-148 Kalima 6: Illusion of Kundun 6 (Lv 140)Kalima 7: Illusion of Kundun 7 (Lv 140)Blood Castle 8: Magic Skeleton 8 (Lv 140)Swamp Of Calmness: Shadow Master (Lv 137)LaCleon: Dark Iron Knight (Lv 148), Dark Giant (Lv 143), Iron Knight (Lv 142), Dark Coolutin (Lv 145), +1 more group chance 1.000%
Approximate. Quests can add drops.