Sylphid Ray Pants
Group 9, number 31 · Drop level 135+ · Max item level 15
Sylphid Ray Pants
Defense 42 → 61
Durability 86
Fairy Elf, High Elf, Muse Elf
Base requirements
- Level: 380
- Strength: 26 → 38
- Agility: 56 → 80
Normal to Legendary base values -- the in-game requirement also scales with item level and options.
Can roll with
- Luck
- +Option (up to +16)
- Excellent: Increases acquisition rate of Zen after hunting monsters +40%
- Excellent: Defense success rate +10%
- Excellent: Reflect Damage +5%
- Excellent: Damage Decrease +4%
- Excellent: Increase Max Mana +4%
- Excellent: Increase Max HP +4%
- Random affixes (up to 6)
- +2–10% Maximum HP
- +2–10% Defense
- -1–5% Damage Taken
- +1–5% Damage Reflection
- +2–10% Defense Success Rate vs Monsters
- +2–10% Maximum SD
- +0.5–2.5% HP Regeneration
- +20–100 Maximum HP
- +20–100 PvP Defense
- +20–100 PvP Defense Rate
▸ Random drops
- The common drop item group for random items (30 % drop chance) monsters level 135-146 Blood Castle 6: Magic Skeleton 6 (Lv 135)Kalima 6: Illusion of Kundun 6 (Lv 140)Devil Square 7: Dark_Elf (Lv 135)Crywolf Fortress: Balgass (Lv 135), Dark Elf (Lv 135)Kalima 7: Illusion of Kundun 7 (Lv 140), Schriker 7 (Lv 135)Kanturu Event: Maya (Lv 140), Nightmare (Lv 145)Blood Castle 8: Magic Skeleton 8 (Lv 140)Swamp Of Calmness: Shadow Master (Lv 137), Ice Napin (Lv 135)… (14 maps total) group chance 5.000%
Approximate. Quests can add drops.