Rapier

ANCIENT SET

Group 0, number 2 · Drop level 9+ · Max item level 15

Rapier

Damage 6–10 → 9–15

Attack Speed 40

Durability 23

Blade Knight, Blade Master, Bloody Summoner, Dark Knight, Dark Lord, Dimension Master, Duel Master, Fairy Elf, High Elf, Lord Emperor, Magic Gladiator, Muse Elf, Summoner

Base requirements

  • Strength: 35 → 50
  • Agility: 28 → 40

Normal to Legendary base values -- the in-game requirement also scales with item level and options.

Can roll with

  • Luck
  • +Option (up to +16)
  • Excellent: Increases acquisition rate of Mana after hunting monsters +Mana/8
  • Excellent: Increases acquisition rate of Life after hunting monsters +life/8
  • Excellent: Increase Attacking(Wizardry)speed +7
  • Excellent: Increase Damage +2%
  • Excellent: Increase Damage +level/20
  • Excellent: Excellent Damage rate +10%
  • Ancient set: Ceto
  • Random affixes (up to 6)
  • +2–10% Damage
  • +2–10% Skill Damage
  • +1–5% Critical Damage Chance
  • +1–5% Excellent Damage Chance
  • +1–5% Double Damage Chance
  • +1–5% Ignore Defense Chance
  • +2–10 Attack Speed
  • -2–10% Mana Cost
  • +10–50 Final Damage
  • +2–10% Attack Success Rate vs Monsters
  • +10–50 Critical Damage
▸ Dropped by
▸ Random drops
▸ From boxes

Approximate. Quests can add drops.