Gladius

Group 0, number 6 · Drop level 20+ · Max item level 15

Gladius

Damage 14–21 → 20–30

Attack Speed 20

Durability 30

Blade Knight, Blade Master, Dark Knight, Dark Lord, Duel Master, Fairy Elf, High Elf, Lord Emperor, Magic Gladiator, Muse Elf

Base requirements

  • Strength: 77 → 110

Normal to Legendary base values -- the in-game requirement also scales with item level and options.

Can roll with

  • Skill: Lunge
  • Luck
  • +Option (up to +16)
  • Excellent: Increases acquisition rate of Mana after hunting monsters +Mana/8
  • Excellent: Increases acquisition rate of Life after hunting monsters +life/8
  • Excellent: Increase Attacking(Wizardry)speed +7
  • Excellent: Increase Damage +2%
  • Excellent: Increase Damage +level/20
  • Excellent: Excellent Damage rate +10%
  • Random affixes (up to 6)
  • +2–10% Damage
  • +2–10% Skill Damage
  • +1–5% Critical Damage Chance
  • +1–5% Excellent Damage Chance
  • +1–5% Double Damage Chance
  • +1–5% Ignore Defense Chance
  • +2–10 Attack Speed
  • -2–10% Mana Cost
  • +10–50 Final Damage
  • +2–10% Attack Success Rate vs Monsters
  • +10–50 Critical Damage
▸ Random drops
▸ From boxes

Approximate. Quests can add drops.